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Devlog
December Update
December 10, 2025
by
Jay T.
The interrogation of Maya is now live. I think this has been the toughest update so far, so I'm especially anxious about how well it holds together, technically and narratively. Hopefully this will gi...
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The Second Hiatus
October 27, 2025
by
Jay T.
I haven't been able to update the game much since last time. The script is fully written for the next part, but programming it has been a bit nightmarish due to time constraints. I'm also a bit concer...
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Quick Patch: another dialogue revision
September 01, 2025
by
Jay T.
There's a conversation towards the beginning of Act 2, where under certain conditions Maya will berate Lukas for not taking inventory in her absence. This seemed uncharacteristically hostile of her (a...
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Maya Convo
August 31, 2025
by
Jay T.
Patched a thing here and there, but mainly I revised one of the conversations with Maya. The conversation that can be had with her when Aiden dies was a bit confusing. This one offers more context for...
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Maya's Mission, Part One
August 28, 2025
by
Jay T.
Here's a quick list of things The first half of Maya's Mission is finally up. Turned out a bit different from what I expected, but I think it's a little better for it. The penny is finally dropped in...
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Petra's Absence
August 09, 2025
by
Jay T.
This update is to account for if Petra is absent from the group when players reach the final mission. The original plan was for there to be a combat encounter, but looking at how much work there is le...
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Patches, music, outcomes
August 07, 2025
by
Jay T.
Fixed a bug where if Axel is polite to Noah, the timeline is terminated. Also added some music. Also added a new feature where completing each mission will give you a brief popup, to show unexplored p...
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Mission Three is Up
July 22, 2025
by
Jay T.
May be prone to breaking at this stage, but it's all up and should be functional. This is Petra's mission. If Petra isn't in your party, you'll have to wait until further notice, but there will be con...
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Minor Update
June 20, 2025
by
Jay T.
Did some light editing, but more noteworthy, I've added more Eavesdrops! There is now one unlockable prior to mission 2 (Olivia's mission), where if Petra and Axel are both available, they will have a...
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Conversations Finished!
May 14, 2025
by
Jay T.
All ten conversations prior to the last missions are finished! It was going to be eleven, but I decided to save it for the next scene. Finally going to be getting back into the action, after this, so...
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7 down, 4 to go
April 24, 2025
by
Jay T.
Fixed a weird bug where if Axel dies and you choose nobody's plan, it won't save this detail to your diary. Also added Olivia's convo...
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Volume fix
April 22, 2025
by
Jay T.
Fixed a bug where rewinding would cause the volume to reset to its default state. Now, the volume is set to 100% by default, but will stay at wherever the user put it when they rewind. Hopefully a goo...
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Added conversations
April 17, 2025
by
Jay T.
Progress has been slow, but I believe I'm halfway done with the conversations preceding the final preparatory mission. Hopefully there aren't bugs where people show up where they shouldn't, or somethi...
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Another game breaker
January 06, 2025
by
Jay T.
This is as far as I managed to get over the break. Really should have had this out sooner, but I expected to get more finished by this point, so I figure I might as well put out what I've got. Project...
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Current Goals
September 08, 2024
by
Jay T.
For whoever's interested, this is the current progress report: Episode One [Completed] Episode Two [In Progress] Intro [Completed] First Hub [Completed] Mission One: Aiden [Completed] Second Hub [Comp...
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Mission Two
August 14, 2024
by
Jay T.
Mission two is now published, playable in browser or as download...
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Mixed News
August 12, 2024
by
Jay T.
1
Good news and bad news. Good news: Major update in progress, should be out by the end of the month. Bad news: The full episode will not be complete this summer. Instead, 2/3 of the main missions of ep...
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I'm Tweaking
July 02, 2024
by
Jay T.
Shortened the load time Rewrote a dialogue so that it will no longer softlock the player Fixed said dialogue Reduced image sizes to prevent an HD playthrough Some quality-of-life things that I don't r...
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Soudns
April 03, 2024
by
Jay T.
Noticed some people enjoying the game, thought "we can't have that", so I added pig noises...
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Mission One Download
January 12, 2024
by
Jay T.
Up to this point, only the introductory moments of Episode Two were included in the download. On a whim, I've decided to make everything I have so far available, both online and offline. This latest u...
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Axel Death Update
January 01, 2024
by
Jay T.
Patched a few bugs, and added more artwork for Axel's death. Mostly little tweaks tonight, for the new year. Also uploaded some screenshots, and adjusted the resolution of the game to be more reasonab...
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The Log Update
November 23, 2023
by
Jay T.
The game now has a logbook (no not tree logs, a chapter log that lets you review everything that's been said). Getting this to work caused a lot of bugs, which have hopefully been squashed. I've also...
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Mission One
November 02, 2023
by
Jay T.
Finished mission one of three! First mission, while brief, has a few possible routes that will have rippling effects across the rest of the game. The full section in the update includes conversations...
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Latest Update
September 16, 2022
by
Jay T.
Main updates since launch so far: Made some changes to the timer, to make it more readable and reactive (positioning, colors, etc.). Adjusted the UI on the recurring choices list so that the buttons w...
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