Just a little demo showcasing my progress with programming a twine game inspired by Disco Elysium. I'm planning to make it into a redo of a personal project from years ago.

APR 25, 2025 EDIT: I have included coding files for download. I don't have time to explain how it works, and by this point I hadn't been good about comments, but feel free to use any of the code in your projects. Also includes HAL (Harlowe Audio Library).

MAR 14, 2026 EDIT: I think I forgot to mention I haven't included the artworks- easy enough to acquire, but I was planning to put in placeholders, I'm so sorry.

Will update soon with stuff you can use.

JUL 13, 2026 EDIT: This update should include any missing images if they weren't there already, meaning this is a fully playable offline demo. I do want to do something with this project someday, but it's looking pretty far off if it ever does come.

Updated 4 days ago
StatusPrototype
PlatformsHTML5
AuthorJay T.
Made withTwine
AI DisclosureAI Assisted, Code

Download

Download
Rift of Hackleman (DEMO) 46 MB

Comments

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really liked the premise, tying attributes to HS archetypes is a cool twist on skills as a whole. I know this is a demo, but I'm still a bit sad there isn't more exploration of the premise. maybe upload a demo showing a bit of the actual gameplay? to get people hooked on the story, I mean. either way, I will be keeping up with this project in the future.

nevermind, I just realized there was the full game as a standalone thing. my bad.

Lol, no worries! The "full game" isn't really tied to this, that was a draft from years ago. I've actually switched from development in Twine to Godot for this project (you can see some of my progress here). I really appreciate your comments though, thank you!