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Just a little demo showcasing my progress with programming a twine game inspired by Disco Elysium. I'm planning to make it into a redo of a personal project from years ago.
APR 25, 2025 EDIT: I have included coding files for download. I don't have time to explain how it works, and by this point I hadn't been good about comments, but feel free to use any of the code in your projects. Also includes HAL (Harlowe Audio Library).
MAR 14, 2026 EDIT: I think I forgot to mention I haven't included the artworks- easy enough to acquire, but I was planning to put in placeholders, I'm so sorry.
Will update soon with stuff you can use.
Download
Download
CODE.zip 205 kB

Comments
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really liked the premise, tying attributes to HS archetypes is a cool twist on skills as a whole. I know this is a demo, but I'm still a bit sad there isn't more exploration of the premise. maybe upload a demo showing a bit of the actual gameplay? to get people hooked on the story, I mean. either way, I will be keeping up with this project in the future.
nevermind, I just realized there was the full game as a standalone thing. my bad.
Lol, no worries! The "full game" isn't really tied to this, that was a draft from years ago. I've actually switched from development in Twine to Godot for this project (you can see some of my progress here). I really appreciate your comments though, thank you!